PsychOUT! is simply a fun (but potentially dastardly) review game designed to be used in the high-tech classroom. Of course, it doesn't HAVE to be played in the classroom, but that was its design.
At least three people are needed to play this game. One player to represent each team (only two teams allowed), and a master of ceremonies, or MC, who runs the program and makes the tough decisions when they need to be made. Although the game can be played with this few people, my experience is that it plays best when there are at least 5 players per team (11 people).
Some Assembly Required:
The game is played from the questions and answers pre-prepared (usually) by the MC. These are typed into an ASCII file which the program reads from to play the game. As a conceptual example of how I intended this to work, consider:
Technical Requirements & Recommendations:
The game was designed to be played in a classroom that allows computer output to be projected to the big projection screen at the front of the room.
As long as visibility isn't an issue, the game could be played on any PC. If visibility IS an issue, then of course a projection system is required.
Obviously sound effects can add to the fun of the game. Nonetheless, a sound system is not required because the sounds are optional (the theme music is very... memorable). On the other hand, if you have a sound system and the effects get annoying, they can be turned off.